Tuesday, April 10, 2007

SLi - conference room3

Went off to do research on Greek/Rome items available in SL. I've found a neat Rome-y place but forgot to landmark it... Oh well, at least I had some decent ideas. Anyway, The conference room is still incomplete because it was... *coughcough* too big. Gab and I did a chat range test which resulted in me tearing down half the room. And I might have to lower the roof *nooooooooooooo* because SL doesn't have curtains tt fit a 10x20 window frame. *tsk tsk* They ought to raise the prim size limit a *little*... So here's a peak at the almost-there Villa -
The nicer view... *sigh*

Along the way, we did some experiments on weapons, so we went around firing at each other to test the effects of our newly obtained toys... erm, I meant tools... We cleaned up the island after that, so it was cool. We're trying to see if there are other toys we can put on this island to make it more lively.. However, having weapons allowed is definitely not a good idea, unless the bullets auto-destroy themselves and wont lag the area (haha).


Also added some miscellaneous decorative items on the island.

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