Saturday, October 20, 2007

WyeHuong here, this is what I have done this week:


For this week, I did the towers where players can go up to higher ground by shooting a button in front of them.


The vehicles can now go up and down in different positions, this is to enable players to peer over walls and shoot their opponents.

The cannon problem is fixed and now it tracks your camera and rotates accordingly, this adds realism to the shooting.

The close combat room has been planted with smoke bombs. To activate them, player have to shoot on buttons on the walls. However, there will be a 2 minute delay each time it is activated.


Ten vehicles are out and there are 5 per team, the red and blue boxes are collision checkers where they will 'open' or 'close' the tracks.

No comments: