Tuesday, April 10, 2007

jason - mid-week 6 progress

modelled more stuff this past 2 days. Note that the textures may or may not be the final ones depending on funds and time.
finished pet houses:
Spaceship house - the home of Second Pet version 1
Castle - Most expensive house
Pig Sty - the home of the pig
Tree trunk house - the home of the rabbit
Chinese temple house - the home of the panda
Normal house - a neutral house design
* Note that users can still buy for example, a pig sty for their rabbit

NPCs for the petshops. Will make other NPCs of the different races if time permits.

The food models are still a work-in-progress. Basically, the food will be split into 2 categories: Panda specific and Rabbit specific (the pig can eat both types). If you're wondering what's Bamboo Sticks, think of it as an alternative 'Pocky' stick.
A jackpot machine that can be installed inside the pet shop. Players can try and win pet accerssories at this machine with a (possibly) cheaper fee.

My elite terror pet squadron promoting some pet weapons. They might not be functionable (depends on programmers), but the mainly for decorative purposes.
On a sidenote, we are adding in pet 'hobbies'. Basically, its what individual pets (the hobby will be random for each pet) likes to do. If the player does the activity that their pet like, the pet will appear happier. Details will be added in the next version of the GDD.

The robotic dog will act as the pet's toy. The computers can be used for playing videos (if the programmers have time to do...) such as episodes of Barney and Friends and Pokemon.

Finally, the transport vehicles for the pets!

That's all from me for now. ☻

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